About me

Creating VR /XR Experience for professionals.
Previously Game System Engineer at Rockstar Dundee, working on Grand Theft Auto 6. Also programmer at Ubisoft Reflection, unannounced project under NDA.

Computer-Sciences engineer from ESIEE Paris.
Advanced master "Interactive Digital Experiences, Video games, Transmedia" at Gobelins with CNAM Enjmin.

Projects :


See more of my game projects on my itch.io page :

FonteVR

XR application for Meta Quest. Professional training for construction workers.

HEDERA

Atmospheric 2D platformer. Personal project made with Unity.

Off The Rails

UE4 Blueprints student project. Play an urbexer exploring an abandoned train factory

Escape Vauban

UE4 C++ personal project. First-person puzzle game, find the escape of a small locked flat.

Tamagorudo

UE4 Blueprints gamejam project. First-person parodic horror game about eggs and chicken.

Drifters

Unity mobile game. Racing game where you need to escape police cars.

AR CloudFrames

Prototype AR application using ARCore, Firebase and Unity. Share picture in real world with friends.

KOGOSEI

UE4 Blueprints gamejam project. Control sun orientation to keep your plants alive.

Orbos

Student project, electronic game prototype on Arduino. An augmented version of Hide&Seek.

Procedurace

Unity personal project. Procedural racing track generator.