Off The Rails

Synopsis

In Off The Rails, you play as an urbexer exploring an abandoned train factory. As you take pictures of your surroundings, you will discover some ancient items full of memories. With the help of your magic camera, you will unveil the daily life of workers in the 19th century, as well as a family secret buried in the ruins of the factory.

Context:

Student project at Gobelins Paris for the IDE Master's. Four months of work by a team of five:

  • Annelyse Nugue : Narrative Design & World Building
  • Jeremy HA : Level Design & Production
  • LĂ©andre RENOUARD : Environment Artist
  • Lara PLOIX : Character Artist
  • Benjamin MORELLE : Engine & Gameplay Programming

Made with Unreal Engine 4. None of us had used the engine before, so we learned while producing. All gameplay is built with Blueprints.

My work:

- Pre-production game design: defining the game's core elements and pillars.
- Optimization and build pipeline.
- Programming the full gameplay loop, including: